All Drawing & Painting Courses
Just Suburbs: The New Frontier for Equity and Inclusion
Poverty is being displaced from central cities to suburbs. As a response, planners should look to strategies that create mixed-income neighborhoods—a place that everyone can call home.
Walkable Density: Building Livable, Equitable, and Resilient Communities
A new approach to density is an essential need, with multiple public benefits, empowering communities to more effectively manage the accelerating pace of demographic, economic, environmental, social, and technological change.
Suburban Remix: Creating the Next Generation of Urban Places
The economic, demographic, and technological forces reshaping suburbs are under-reported and misunderstood. Learn how suburbs can manage change while enhancing livability, economic opportunity, and fiscal responsibility.
How Zoning Shapes Cities, Communities, and Regions
A better understanding of the basic components of zoning, history and evolution of zoning codes, economic and political goals of plan implementation, and impacts on housing prices and production can inform improved planning outcomes.
Equitable Transit Oriented Development
Equitable transit oriented development (eTOD) prioritizes inclusive community development in multi-modal regional growth.
Introduction to Transit Oriented Development
Few terms are as common in the discussion of city and regional planning in the 21st century as transit oriented development (TOD)—the planning and designing of high-demand land uses at or near highly efficient modes of transportation.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
Urban Design for Planners 6: Streetscape Design
Learn how to identify thoroughfares where traffic calming is a high priority, identify desired thoroughfare dimensions based on urban context, and redesign an existing thoroughfare.
Urban Design for Planners 5: Density
Emily Talen, PhD, FAICP teaches urban design strategies for increasing density in neighborhoods and locating infill development appropriate to the context of specific neighborhoods. Talen also introduces urban design interventions proven to increase density.
Urban Design for Planners 4: Mix and Proximity
Course instructor Emily Talen, PhD, FAICP provides step-by-step instruction on how to use data sets to visualize and map the configuration of mix and density along main commercial corridors and neighborhoods.
Urban Design for Planners 3: Neighborhoods and Centers
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.