In this third course of the virtual reality series, we will be assembling a VR application from scratch using Unity. The intent is to create a simple VR experience in which a user can view an “existing” urban environment, and toggle between a couple different levels of height/density.
This course will review how to import from SketchUp, how you can improve your materials, adding sky and background and finally virtual reality.
The models provided are intended to be somewhat generic and provide you with a framework in which you can build your own custom experience by incrementally replacing these elements with ones of your own design.
This course is approved for 1 AICP CM credit.