All Ethics Courses
Principles of Materiality, Responsiveness, Inclusivity, and Impact
In this course, students will take a deep dive into the AA1000 AccountAbility standard and its four Principles: Inclusivity, Materiality, Responsiveness and Impact and how they integrate to develop a very well thought out framework.
Bringing Emotional Intelligence to Urban Planning Work
This course will help you understand what emotional intelligence is, what the component parts of emotional intelligence are, and understand some strategies to try in each of these areas.
Organizational Behavior at the Individual Level
Understanding the behavior of others can enhance the performance of your organization. This course highlights some of the individual-level behavior at the heart of work dynamics.
Effective City Branding
City branding strategy can capture and promote the unique characteristics of cities. After understanding the all-encompassing effort it takes to plan a city rebranding, this course teaches how cities can succeed using strong place branding that attracts visitors, new citizens, new industries, and new businesses.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
Tableau for Planners 3: Dashboards
This course will expand on the Tableau for Planners: Introduction and Worksheets. Students will have prior experience will building basic tables and will start to use Tableau to build multi-worksheet dashboards with interactive controls like filtering. Students will also learn how to make the data used in their visualization accessible to the public. At the end of the course, we will demonstrate how to publish the work to Tableau Public and embed dashboards on websites and in social media.
Tableau for Planners 2: Worksheets
This course will expand on the Tableau for Planners: Introduction course. This course continues to train the planner on how to build effective worksheets for planners. This course will introduce general principles of data visualization and orient the user with the Tableau platform, with a primary focus on Tableau Public, a free version of Tableau's desktop software.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
Tableau for Planners: Introduction
This course will introduce general principles of data visualization and orient the user with the Tableau platform. Learn how to connect to a data set in Microsoft Excel, understand general principles of a relational database, and start building basic worksheets and dashboards.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
21st Century Storytelling: Video for Planners
This course will give you motivation to create video content, and give you practical, affordable tips to be heard among the online noise.
Urban Design for Planners 6: Streetscape Design
Learn how to identify thoroughfares where traffic calming is a high priority, identify desired thoroughfare dimensions based on urban context, and redesign an existing thoroughfare.
Urban Design for Planners 5: Density
Emily Talen, PhD, FAICP teaches urban design strategies for increasing density in neighborhoods and locating infill development appropriate to the context of specific neighborhoods. Talen also introduces urban design interventions proven to increase density.
Urban Design for Planners 4: Mix and Proximity
Course instructor Emily Talen, PhD, FAICP provides step-by-step instruction on how to use data sets to visualize and map the configuration of mix and density along main commercial corridors and neighborhoods.
Urban Design for Planners 3: Neighborhoods and Centers
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.