All Site Analysis Courses
Walkable City 5: The Comfortable Walk
To encourage walking, cities must create comfortable, well-designed pedestrian environments — like outdoor living rooms — with clear orientation, shade, tree cover, and cohesive design, achievable through tools like form-based codes, urban forestry plans, and strong urban design.
Walkable City 1: Why Walkability?
Jeff Speck explains his five principal reasons for building more walkable places — Economics, the Environment, Public Health, Equity, and Social Cohesiveness — arming practitioners with a full range of arguments in favor of pro-walkability planning.
Resilience Planning for Heat and Drought Events
Learn how cities can prepare their infrastructure and social services for heat waves and droughts in a warming world.
Accessory Dwelling Units: Understanding America’s Newest Housing Typology
Explore the latest ADU policy developments from leading American cities, key challenges and opportunities for increasing or limiting ADU production, first-hand examples, and best practices in ADU affordability programs.
Introduction to the UrbanSim Cloud Platform
At the end of this course, participants will be acquainted with the UrbanSim forecasting methodology, understanding the features available in the UrbanSim Cloud Platform and the basics of an UrbanSim model at the Census block level.
Form-Based Codes 101: Downtowns
Downtowns are the historic center of most American cities. In this course, we will review their role in establishing the past and future character of the city, walking through a series of form-based code case studies across a range of scales and contexts.