All Census Courses
Walkable City 6: The Interesting Walk
People are most interested in other people — so an appealing walk is one shaped by urban design that hides parking lots, avoids blank walls and monotony, shows signs of human habitation and craftsmanship, celebrates regional character, and offers a human scale.
Walkable City 5: The Comfortable Walk
To encourage walking, cities must create comfortable, well-designed pedestrian environments — like outdoor living rooms — with clear orientation, shade, tree cover, and cohesive design, achievable through tools like form-based codes, urban forestry plans, and strong urban design.
Walkable City 2: The Useful Walk
Learn the principal components of “the useful walk,” how zoning can create walkability and boost housing density, and why visual components are key to a walkable city.
Walkable City 1: Why Walkability?
Jeff Speck explains his five principal reasons for building more walkable places — Economics, the Environment, Public Health, Equity, and Social Cohesiveness — arming practitioners with a full range of arguments in favor of pro-walkability planning.
The 21st Century Comprehensive Plan
Uncover the emerging and valuable qualities of the 21st century comprehensive plan that can be used to define visions for the future, including robust community engagement, crosscutting themes, and an accountable implementation program.
Accessory Dwelling Units: Understanding America’s Newest Housing Typology
Explore the latest ADU policy developments from leading American cities, key challenges and opportunities for increasing or limiting ADU production, first-hand examples, and best practices in ADU affordability programs.