Free curb parking in a crowded city presents a classic common problem: no one owns it and everyone can use it.
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Location-allocation problems involve locating supply sites and simultaneously allocating demand to those sites so the entire system is optimized. With this course, you will learn the basic principles of the coverage and location-allocation problems and be able to solve them using LINGO software and map the results in QGIS.
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
Most planners and designers don't use just one drawing or visualization program. In this course you'll learn how to create 3D drawings in AutoCAD and how to use AutoCAD in concert with other programs, such as Adobe Illustrator and Sketchup, to create illustrative plan, section, and perspective views.
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Building on Introductory SketchUp for Planners, this course introduces intermediate SketchUp users to the program’s geolocation functions and demonstrates how to create more complex models of planned projects or developments. Additionally, this course illustrates how to create and export video walk-throughs of SketchUp models using the program’s animation features.
Combining SketchUp and Adobe Creative Suite, this course demonstrates how to use SketchUp together with Adobe Photoshop, Illustrator and InDesign to create illustrative and informative photo simulations, perspective views, sections and site plans.
In addition to accurately modeling projects, as demonstrated in the introductory courses, SketchUp is also useful for illustrating more abstract concepts, such as FAR, dimensional requirements and design guidelines. This course demonstrates how planners use SketchUp to illustrate requirements in zoning codes, design guidelines and form based codes.
Master the advanced features of SketchUp, including modeling historic structures and real-world buildings, working with SketchUp Plugins, and modeling complex forms.
Get started using SketchUp, the popular, easy-to-learn 3D digital modeling program. This course provides an introduction to how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.