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Tactical Urbanism: How It's Done
From unsanctioned crosswalks to city-led "Pavement-to-Plaza" programs, instructor Mike Lydon describes the success of short-term, temporary projects in influencing long-term physical and policy changes in cities across the United States and Canada.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
GIS Fundamentals: An Introduction
This first of a series of courses covering Geographic information Systems (GIS) will guide beginners interested in learning more about GIS, especially with the use of Esri's ArcGIS software.
GIS Fundamentals: Projections and Map Design
The course will continue core concepts of GIS that began in the first course, including projections, coordinate systems, cartography, and the difference between raster and vector data models.
GIS Fundamentals: Thematic Maps
This third GIS Fundamentals course covers the basics of making several kinds of thematic maps, including choropleth, dot density, and proportional symbol maps.
GIS Fundamentals: Importing, Selecting, and Managing Data
The fourth installment of the Geographic Information Systems Fundamentals series explains how to configure data sets, including advanced methods for selecting data through spatial and SQL queries, working with relational databases and geodatabases, and importing non-spatial data into ArcGIS.
GIS Fundamentals: Geocoding, Geoprocessing, and Online Sharing
This fifth installment of the GIS Fundamentals series provides instruction on how to geocode addresses, the basics of geoprocessing, and the use of ArcGIS Online for collaborative mapping and processing.
Drawing in the Landscape: Painting Color
This is the third course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning watercolor technique.
Drawing in the Landscape: Water and Oil
This is the fourth and final course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning water color and oil technique.
InDesign for Planners - Advanced
Adobe InDesign is widely recognized among design professionals as the premier document layout software, with a number of valuable applications for urban planning. This course builds upon the Introduction and Intermediate InDesign courses, giving you step-by-step instructions on my advanced features of InDesign CS6, all built around designing and composing a longer report/plan.
Legal Issues for Form-Based Codes
Form-based codes (FBCs) have made a big splash in re-zoning, general plan updates and among land use professionals and stakeholders. Learn what form-based codes are from a legal definition, and the authority for form-based codes. Instructor Mark White evaluates the nuances of due process issues, takings, suburban uses of FBCs and exclusionary zoning.
Drawing in the Landscape: The Adventure Begins
This is the first course in the Drawing series. In this course, you will learn techniques for drawing, sketching and rendering in the field. You will learn how to draw lines and contours, understand perspective, and render tone and value with light and shadow.
Drawing in the Landscape: Pen, Pencil and Watercolor
This is the second course in the Drawing series. This course focuses on the benefits of other mediums, using pencil, pen, watercolor to draw an assortment of common built environment features: plants, people, architecture as well as exploring panoramic vistas.
Tactical Urbanism: An Introduction
Developed in conjunction with other movements, the Tactical Urbanism approach allows a host of local actors to test new concepts before making substantial political and financial commitments. Sometimes sanctioned, sometimes not, Tactical Urbanism features the following five characteristics: phased instigation, meeting local planning challenges, realistic and short term, low risk-high gain, and stakeholder capacity building.
The Human Scale
The Human Scale juxtaposes the urban experiences of cities across the World to raise questions about the costs of modernity and to argue in favor of city planning that reclaims the public realm for social life. This new approach to planning is measured by walking distances, social interactions, and social inclusion, rather than vehicle speeds and parking spaces.
InDesign for Planners - Intermediate
Adobe InDesign is widely recognized among design professionals as the premier document layout software, with a number of valuable applications for urban planning. This course builds upon the Introduction to InDesign course, giving you step-by-step instructions on some of the more complex tools that come with InDesign CS6.
Make No Little Plans: Daniel Burnham and the American City
The life and achievements of architect and urban designer Daniel Burnham offer a chance to witness the application of the social agenda of the City Beautiful movement, of which Burnham was one of the most famous practitioners.
Taken For A Ride
The film argues that automobile manufacturers like General Motors deliberately sabotaged streetcar systems through service reductions and fare increases to pursue a program of motorization on its way to becoming one of the largest companies in the world's history.
Lewis Mumford on the City 4: The Heart of the City
The "Heart of the City" advocates for the compact, historic centers of cities as places of adventure and culture, which, Mumford warns, are in danger of vanishing. For context and historical perspective, Mumford traces the evolution of cities from the Medieval cities showcased in the third part of the film series, to the Baroque Age, which were shaped by a preoccupation with power and order, and into the 19th century, when commercial forces began to carve up cities in a trend that reached its highest pitch with the massive skyscrapers of the 20th century
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