Course Library
Discover hundreds of high-quality urban planning video courses.
Designing the Megaregion
Current megaregion development is destabilizing the natural environment, causing gridlock on highways and congestion at airports, and making cities and suburbs separate and unequal. This course discusses how we can change these trends and invest in megaregions to improve planning and development outcomes developing and older areas.
Hand Drawing Master Plans
This course provides an introduction to urban design sketching by teaching how to draw urban design sketches and master plans using a mix of colored and black ink. These drawing techniques can be used to create plans that are detailed and expressive enough to use both in academic and professional presentations.
The Future of Cities After COVID-19
This virtual panel discussion focuses on the potential for the COVID-19 pandemic to influence the development, demographic, and environmental trends of the future. Speakers: Allison Arieff, William Fulton, Scott Frazier, and Mariela Alfonzo. Moderator: James Brasuell.
Defining Neighborhoods
This course reviews the varying definitions of neighborhoods and examines methods for defining a physical basis and tangible meaning to neighborhoods based on the location of neighborhood centers, boundaries, and spatial extents.
Transportation Planning: Strategies for Working with Roadway Capacity
This course explains the menu of contemporary approaches to modifying or adding to transportation capacity. It provides examples of capacity responses to regional mobility for commuters and local accessibility for communities.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
Form-Based Codes: Using Building Types, Part 2
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.
Form-Based Codes: Using Building Types, Part 1
Learn about building types in the context of form-based coding and how building types can be a direct way to achieve compatible and more predictable built results.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
21st Century Storytelling: Video for Planners
This course will give you motivation to create video content, and give you practical, affordable tips to be heard among the online noise.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.