Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course provides practical, solution-focused guidance for regulations that leverage digital sign technology while protecting community aesthetic values and safety concerns. This course is available for free.
This course is the third in a four-part series on urban sustainability appraisal tools as collaboration platforms and sustainability accelerators for communities.
The final course in the "Form-Based Codes 101" series explores citywide form-based coding—the assessment of an entire city to determine where form-based code application should occur.
This course explores basic questions and decisions to consider when preparing a form-based code. It also covers the different approaches to regulating urban form and provides guidance for selecting an organizing principle for your form-based code. Finally, the course explains the visioning and creating of a plan, followed by drafting, testing, and assembling your code.