Browse our library of planning courses
This film surveys some of the most pressing challenges of contemporary urbanism, while also presenting some of the most ambitious ideas for addressing those challenges. In Urbanized, the ideas don't always require the most famous architects and financing from the richest people in the world. According to Urbanized, ambition can be self-taught, community-based, and balanced with nature.
This course explains the menu of contemporary approaches to modifying or adding to transportation capacity. It provides examples of capacity responses to regional mobility for commuters and local accessibility for communities.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This course examines the role for planning in addressing various forms of urban agriculture as well as many examples from around the country of the statutes, policy, and practices implementing interventions in food production at urban scales.
This course introduces information from legal and public health perspectives on the retail side of food systems entities, such as farmers markets, grocery stores, and mobile vending.
This third of four courses from the "DIY Form-Based Code" series shows how to use Excel and SketchUp to generate randomization tests, modeling, and refinements for a draft version of a form-based code.
This is the fourth and final course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning water color and oil technique.
This is the third course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning watercolor technique.
This course establishes a workflow for an illustrative site plan, including how to represent existing conditions and create detailed plans for specific areas within a larger project. Building on AutoCAD 101, learn to draw more complex plans using aerial imagery, photography, and hand-drawn sketches as the base layer.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.
This third of four courses takes you into a series of live demonstrations and in-depth explanations and visuals from the Census.gov and American FactFiner websites. The course covers a comprehensive navigation of the pages, tools and interactive databases that form the expansive Census website and publicly accessible data stores and produced information.