Browse our library of planning courses
This course explores the central role of planning in envisioning cities in the middle 20th century. World War II and the Cold War re-ordered power and politics in new ways. The tragic destruction and loss of World War II gave transformed into exciting opportunities for planners to try new things, in new ways.
This course discusses the local and global impacts of transportation systems and the mitigation of those impacts. The course also identifies prospects for change, as achieved by technology, transportation management, and pricing.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course discusses the process for making ethical decisions as part of planning for disruptive technologies.
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
In this course we will define a tiny home and explore the history and appeal of this seemingly recent movement. The course touches on challenges associated with the legal development and regulation of this alternative residential option.