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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This second course in the "GeoDesign with CommunityViz" series shows how the CommunityViz extension of ArcGIS can guide the design, and assess the impacts, of a project.
Learn how the CommunityViz extension of ArcGIS can guide the design of a project and assess the project's impact. This course specifically focuses on a suitability analysis using essential functions and the Land Use Designer wizard.
In this course you will learn practical applications for CommunityViz, one of the world's premiere GeoDesign and planning scenario tools. Planners, resource managers, local and regional governments, and others use CommunityViz to help them make decisions about development, land use, transportation, conservation and more.