Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course discusses the process for making ethical decisions as part of planning for disruptive technologies.
This course discusses the Zoning Ordinance - its structure, its relationship to the plan and the sometimes confusing procedures through which it is modified and varied.
Learn about Missing Middle Housing and how to integrate these types into existing neighborhoods.
Understand how the physical characteristics of block size and street length distinguish American cities from earlier models of urbanism, and the implications of these physical characteristics for sustainability in the 21st century.