Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Planners play a crucial role in making housing more affordable and livable. In this course, you will learn about basic market principles, how to judge housing needs, and how to meet that housing need through affordable housing—all the data and analysis skills needed to estimate housing needs.