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Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
Conceptual Drawing for Planners
In this course, we will learn effective ways of drawing as a means to communicate design ideas and explore digital tools that support traditional drawing.
Building a Transit Map Web App
This course examines the entire process of building an interactive, web-based mapping application.
Introduction to WebGIS
This course explains various Internet technologies commonly used to build web-based visualization applications with municipal data.
Photoshop CC for Planners 4: Creating Visual Simulations
In this course, we'll use the skills and techniques covered in the previous three Photoshop CC courses to create an advanced visual simulation of a re-imagined public space.
Photoshop CC for Planners 3: Advanced Techniques
This course builds upon the first two courses in the "Photoshop CC for Planners" series. In this installment, we'll cover more advanced functions in the program and start building a digital library, which we'll use in the next course to create a complex visual simulation.
Photoshop CC for Planners 2: More Tools and Techniques
This course builds upon the first Photoshop CC course, giving you step-by-step instructions on how to use more complex tools and techniques in the program.
Photoshop CC for Planners 1: Basic Functions
Adobe Photoshop CC is widely recognized among design professionals as the premier image editing software, with a number of useful applications for urban planning. This course gives you a step-by-step introduction to the basic tools of Photoshop CC.
GIS Fundamentals: Geocoding, Geoprocessing, and Online Sharing
This fifth installment of the GIS Fundamentals series provides instruction on how to geocode addresses, the basics of geoprocessing, and the use of ArcGIS Online for collaborative mapping and processing.
GIS Fundamentals: Importing, Selecting, and Managing Data
The fourth installment of the Geographic Information Systems Fundamentals series explains how to configure data sets, including advanced methods for selecting data through spatial and SQL queries, working with relational databases and geodatabases, and importing non-spatial data into ArcGIS.
GIS Fundamentals: Thematic Maps
This third GIS Fundamentals course covers the basics of making several kinds of thematic maps, including choropleth, dot density, and proportional symbol maps.
GIS Fundamentals: Projections and Map Design
The course will continue core concepts of GIS that began in the first course, including projections, coordinate systems, cartography, and the difference between raster and vector data models.
GIS Fundamentals: An Introduction
This first of a series of courses covering Geographic information Systems (GIS) will guide beginners interested in learning more about GIS, especially with the use of Esri's ArcGIS software.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
InDesign for Planners - Intermediate
Adobe InDesign is widely recognized among design professionals as the premier document layout software, with a number of valuable applications for urban planning. This course builds upon the Introduction to InDesign course, giving you step-by-step instructions on some of the more complex tools that come with InDesign CS6.
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