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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This course is an excerpt from the Planetizen AICP Exam Preparation Class. It offers a succinct, structured overview of the key principles in U.S. city planning theory and explains major topics of planning history, concluding with a discussion of legal doctrines enshrined in the United States Constitution that all practicing planners must know
With more than a decade of experience in online AICP exam preparation Planetizenbrings you this primer for self-guided study for the AICP exam. The course offers a comprehensive catalog of how-tos: from general study preparation to a broad selection of exam topics and associated readings based on excerpt from the PlanetizenAICP Exam Preparation Class.