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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course will take planners through a case study multi-family property valuation. The course will build upon previous course topics of time discounting, internal rate of return, net operating income, lease structures, debt payments, and risk assessment.
This course offers a case study of office property valuation, building upon topics from previous courses, including time discounting, internal rate of return, net operating income, lease structures, debt payments, and risk assessment.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.