Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course discusses the Zoning Ordinance - its structure, its relationship to the plan and the sometimes confusing procedures through which it is modified and varied.
This course provides an overview of implementation strategies for a Comprehensive Plan and examines how those strategies fit together.
This course reviews the different types of documents planners are called on to write—from one-page memos to complex master plans—and apply a simple writing approach that ensures the document's points are complete, compelling, and accurate.
This course explores basic questions and decisions to consider when preparing a form-based code. It also covers the different approaches to regulating urban form and provides guidance for selecting an organizing principle for your form-based code. Finally, the course explains the visioning and creating of a plan, followed by drafting, testing, and assembling your code.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.