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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.
As sea levels rise and the changing face of natural disasters display increasing intensity, hazard mitigation has become a hot button issue in cities across the globe. This course focuses on techniques for assessing hazard exposure and physical and social vulnerabilities.
This course focuses on common planning tools and policies for hazard recovery and mitigation. Disaster Resilience is a product of Texas A&M's Hazard Reduction and Recovery Center, focusing principly on storms, hurricanes, water damage, climatological concerns, and flooding in a new era of catastrophes. Topics include social mitigation for vulnerable communities, adoption and implementation of mitigation strategies, and real-world examples of recovery efforts in areas impacted by Hurricane Ike.