Browse our library of planning courses
This fifth and final course of the "Introduction to City Planning" series discusses the key challenges facing cities in the future, as well as some potential solutions.
Why aren’t more cities implementing placemaking strategies, which are proven to expand economic activity, increase mobility, protect the environment, and create more equitable places? CNU’s Project for Code Reform seeks to streamline the code reform process by providing local governments place-specific incremental coding changes that address the most problematic barriers first, build political will, and ultimately create more walkable, prosperous, and equitable places.
This course explains principles of transportation finance and reviews the general structure for funding transportation projects. Learn about the history of U.S. funding, from strong local funding to state and federal involvement to regional funding sources.
This course provides an overview and critique of the four-step model used in transportation planning. By the end of this course, viewers will be able to conceptualize how transportation models can address contemporary problems in transportation planning, such as transit-oriented development.
This course includes a brief history of how land use and transportation have co-evolved over the last 150 years and reviews the roles of transportation systems and technology in influencing land value and locational decision.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.