Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This is the fourth and final course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning water color and oil technique.
This is the third course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning watercolor technique.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.
This is the first course in the Drawing series. In this course, you will learn techniques for drawing, sketching and rendering in the field. You will learn how to draw lines and contours, understand perspective, and render tone and value with light and shadow.
This is the second course in the Drawing series. This course focuses on the benefits of other mediums, using pencil, pen, watercolor to draw an assortment of common built environment features: plants, people, architecture as well as exploring panoramic vistas.