Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course provides a general understanding of macro level socio-economic and related business and industry trends likely to influence economic development plans and associated land use policies over the next twenty years.
This course uses economic thinking to investigate local government. The course includes discussions of public goods, market failure, private communities, and homevoter cities.
Through history, people have become better off as they urbanized. This course investigates how and why the quality of life has improved in cities.
This course provides an introduction to environmental economics by exploring the economic effects of national and local environmental policies. By the end of the course, you'll understand market failure, externalities, and private and social costs, applying these concepts to issues like recycling, species preservation, and climate change.
"Supply and demand" is one of the most fundamental concepts of economic thinking. The familiar supply and demand curves are seemingly simple, but in reality, the relationship between supply in demand is complex.
This course focuses on the example of the Prisoner's Dilemma to illustrate the fact that gains from trade opportunities are lost if transactions and/or communications costs are high, property rights and contracting rules are not enforced, and levels of trust are low.
This is the fourth and final course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning water color and oil technique.
This is the third course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning watercolor technique.
Video can be a highly effective tool for communicating planning issues and increasing public knowledge and participation. It's easier than ever to create videos yourself with little to no money. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing it across the web. We’ll look at examples of planning departments that have used video well, and review different content types that you can use as a model.
This is the first course in the Drawing series. In this course, you will learn techniques for drawing, sketching and rendering in the field. You will learn how to draw lines and contours, understand perspective, and render tone and value with light and shadow.
This course is the second of two scenario planning courses hosted by Garlynn Woodsong. This course introduces UrbanFootprint, a next-generation open source scenario planning tool developed in response to a changing policy environment in order to automate and streamline the processes involved with: loading base data; assessing and defining developable lands; translating existing plans and scenarios; creating new scenarios; and analyzing those scenarios for their performance according to a range of metrics.
This is the second course in the Drawing series. This course focuses on the benefits of other mediums, using pencil, pen, watercolor to draw an assortment of common built environment features: plants, people, architecture as well as exploring panoramic vistas.