Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.
Learn how to use Census.gov and American FactFinder websites, which are the principal portals to Census Bureau data products and maps.
This course covers basic Census Bureau geography and Census-taking concepts. It reviews the Census Bureau’s mission and development of the nation’s statistical and geographic "architecture" that is the basis of almost all general purpose used in government, academia, and the business world.
This course will provide an overview of recent short-term rental trends, the impact of short-term rentals on local and national housing markets, the potential effects of short-term rentals on neighborhoods and adjacent properties, and the zoning and licensing requirements, emerging as a means of regulating short-term rentals.
This course is the third in a four-part series on urban sustainability appraisal tools as collaboration platforms and sustainability accelerators for communities.
The final course in the "Form-Based Codes 101" series explores citywide form-based coding—the assessment of an entire city to determine where form-based code application should occur.