Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.
In this course we will define a tiny home and explore the history and appeal of this seemingly recent movement. The course touches on challenges associated with the legal development and regulation of this alternative residential option.
At the end of this course, you will understand how to turn planning theory into practice in the real world.
This course explores the transformative dynamics taking place in a multiple-day charrette.
This course provides a general understanding of macro level socio-economic and related business and industry trends likely to influence economic development plans and associated land use policies over the next twenty years.
This course provides an introduction to working with MetroQuest, what it helps planners achieve, and some of its most important features and capabilities. The course also presents a series of case studies to demonstrate the results MetroQuest has achieved for a wide range of planning projects.