Browse our library of planning courses
The future of work and the future of education are location independent, and we’re all better off because of it. This course focuses on general remote work tips and three remote work topics at the forefront of urban planners' minds as working from home becomes a new normal in the field of urban planning: productivity, teamwork, and public meetings.
This virtual panel discussion focuses on the potential for the COVID-19 pandemic to influence the development, demographic, and environmental trends of the future. Speakers: Allison Arieff, William Fulton, Scott Frazier, and Mariela Alfonzo. Moderator: James Brasuell.
The Human Scale juxtaposes the urban experiences of cities across the World to raise questions about the costs of modernity and to argue in favor of city planning that reclaims the public realm for social life. This new approach to planning is measured by walking distances, social interactions, and social inclusion, rather than vehicle speeds and parking spaces.
Learn why city planning is crucial to the urban future and why the success of future cities will depend on the extent to which they are sustainable, equitable, and how they use technology to serve citizens. Evaluate the key challenges facing cities in the future and, importantly, potential solutions for those challenges.
Survey the key economic, environmental, sociopolitical, and technological shifts responsible for the evolution of city planning from 1980 to contemporary times. Assess historical urban planning movements through a critical lens, as course instructor Jason Luger discusses the relevance of past successes and failures for cities today.
Yes In My Backyard (YIMBY) is a relatively new movement, but YIMBYs are quickly gaining political power and numbers. This course discusses the origins, goals, and tactics of the YIMBY movement.
This course explains what local governments need to do—and to avoid—to comply with federal laws while regulating telecommunications facilities.
This course explores the characteristics and the challenges of smart cities, as well as the potential opportunities for smart cities within the design and planning fields. This course also discusses the drivers and the essential technologies in a smart city.
This course explains the major forms of planning applicable to transportation, including rational comprehensive planning, strategic planning, policy analysis, incremental planning, advocacy planning, and communicative planning.
This course examines the role of local regulation in states that have legalized marijuana. Learn about marijuana components and products, federal and state laws, zoning, and social equity issues.
This course reviews the efficacy of regulatory strategies (such as prohibitions and mandates), pricing strategies (such as peak period pricing), and education and information strategies (such as real-time ride-hailing apps).
This course provides an overview and critique of the four-step model used in transportation planning. By the end of this course, viewers will be able to conceptualize how transportation models can address contemporary problems in transportation planning, such as transit-oriented development.
This course discusses the local and global impacts of transportation systems and the mitigation of those impacts. The course also identifies prospects for change, as achieved by technology, transportation management, and pricing.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.