Discover hundreds of high-quality urban planning video courses.
Current megaregion development is destabilizing the natural environment, causing gridlock on highways and congestion at airports, and making cities and suburbs separate and unequal. This course discusses how we can change these trends and invest in megaregions to improve planning and development outcomes developing and older areas.
This short documentary film is the first part of a larger series hosted by Lewis Mumford, an American historian, sociologist, philosopher, and literary critic, who wrote the book The City in History on which this film is based. The film originally aired in 1963. This first film in the series uses historic footage from all over the world for a kind of meditative effect, punctuated with Mumford's philosophical observations on the past, present, and future of cities.
Warning: Some graphic images appear in the last third of this film.
The future of work and the future of education are location independent, and we’re all better off because of it. This course focuses on general remote work tips and three remote work topics at the forefront of urban planners' minds as working from home becomes a new normal in the field of urban planning: productivity, teamwork, and public meetings.
The life and achievements of architect and urban designer Daniel Burnham offer a chance to witness the application of the social agenda of the City Beautiful movement, of which Burnham was one of the most famous practitioners.
This virtual panel discussion focuses on the potential for the COVID-19 pandemic to influence the development, demographic, and environmental trends of the future. Speakers: Allison Arieff, William Fulton, Scott Frazier, and Mariela Alfonzo. Moderator: James Brasuell.
The Human Scale juxtaposes the urban experiences of cities across the World to raise questions about the costs of modernity and to argue in favor of city planning that reclaims the public realm for social life. This new approach to planning is measured by walking distances, social interactions, and social inclusion, rather than vehicle speeds and parking spaces.
This course discusses the local and global impacts of transportation systems and the mitigation of those impacts. The course also identifies prospects for change, as achieved by technology, transportation management, and pricing.
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.