Browse our library of planning courses
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This course discusses the process for making ethical decisions as part of planning for disruptive technologies.
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
Reforming minimum parking requirements is one of the most effective ways to support Smart Growth. This course explains the many problems created by the parking regulation status quo before presenting a process for reform, providing examples of parking management tools, and discussing strategies for dealing with political and stakeholder issues.
This second course in the "GeoDesign with CommunityViz" series shows how the CommunityViz extension of ArcGIS can guide the design, and assess the impacts, of a project.
This is the fourth and final course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning water color and oil technique.
This is the third course in the Drawing series. In this course we inquire into the nature of observing and representing color works in transitive environments, building upon the initial sketch, and beginning watercolor technique.
Most planners and designers don't use just one drawing or visualization program. In this course you'll learn how to create 3D drawings in AutoCAD and how to use AutoCAD in concert with other programs, such as Adobe Illustrator and Sketchup, to create illustrative plan, section, and perspective views.