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The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
This course is the third in a four-part series on urban sustainability appraisal tools as collaboration platforms and sustainability accelerators for communities.
In this course, we'll use the skills and techniques covered in the previous three Photoshop CC courses to create an advanced visual simulation of a re-imagined public space.
This course builds upon the first two courses in the "Photoshop CC for Planners" series. In this installment, we'll cover more advanced functions in the program and start building a digital library, which we'll use in the next course to create a complex visual simulation.
This course builds upon the first Photoshop CC course, giving you step-by-step instructions on how to use more complex tools and techniques in the program.