Browse our library of planning courses
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
By the end of this course, you will have a high understanding of the range of building type choices, their importance, and where and how to apply them to achieve compatible and more predictable community character objectives.
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
In this course we will define a tiny home and explore the history and appeal of this seemingly recent movement. The course touches on challenges associated with the legal development and regulation of this alternative residential option.
This course provides a general understanding of macro level socio-economic and related business and industry trends likely to influence economic development plans and associated land use policies over the next twenty years.