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Python Street Network Analysis
In this course we will learn how to use Python to conduct street network analysis with the OSMnx package.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
Tableau for Planners: Introduction
This course will introduce general principles of data visualization and orient the user with the Tableau platform. Learn how to connect to a data set in Microsoft Excel, understand general principles of a relational database, and start building basic worksheets and dashboards.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
Tableau for Planners 2: Worksheets
This course will expand on the Tableau for Planners: Introduction course. This course continues to train the planner on how to build effective worksheets for planners. This course will introduce general principles of data visualization and orient the user with the Tableau platform, with a primary focus on Tableau Public, a free version of Tableau's desktop software.
Tableau for Planners 3: Dashboards
This course will expand on the Tableau for Planners: Introduction and Worksheets. Students will have prior experience will building basic tables and will start to use Tableau to build multi-worksheet dashboards with interactive controls like filtering. Students will also learn how to make the data used in their visualization accessible to the public. At the end of the course, we will demonstrate how to publish the work to Tableau Public and embed dashboards on websites and in social media.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Introduction to Urban Informatics
This course discusses how the field of urban informatics works. You will also learn about the technologies and concepts influencing Urban Informatics, including "Big Data," machine learning, visualization, and data-driven decision making.
Location Optimization
This course introduces the basic principles of location optimization models and provides a hands-on tutorial on point-based location optimization using QGIS and LINGO.
Solving Coverage and Location-Allocation Problems
Location-allocation problems involve locating supply sites and simultaneously allocating demand to those sites so the entire system is optimized. With this course, you will learn the basic principles of the coverage and location-allocation problems and be able to solve them using LINGO software and map the results in QGIS.
SketchUp for Planners - An Introduction
Get started using SketchUp, the popular, easy-to-learn 3D digital modeling program. This course provides an introduction to how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
SketchUp for Planners - Intermediate Part 1
Building on Introductory SketchUp for Planners, this course introduces intermediate SketchUp users to the program’s geolocation functions and demonstrates how to create more complex models of planned projects or developments. Additionally, this course illustrates how to create and export video walk-throughs of SketchUp models using the program’s animation features.
SketchUp for Planners - Intermediate Part 3
Combining SketchUp and Adobe Creative Suite, this course demonstrates how to use SketchUp together with Adobe Photoshop, Illustrator and InDesign to create illustrative and informative photo simulations, perspective views, sections and site plans.
SketchUp for Planners - Intermediate Part 2
In addition to accurately modeling projects, as demonstrated in the introductory courses, SketchUp is also useful for illustrating more abstract concepts, such as FAR, dimensional requirements and design guidelines. This course demonstrates how planners use SketchUp to illustrate requirements in zoning codes, design guidelines and form based codes.
SketchUp for Planners - Modeling Complex Forms and Structures
Master the advanced features of SketchUp, including modeling historic structures and real-world buildings, working with SketchUp Plugins, and modeling complex forms.
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