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Building Bad, Part 2: How Architectural Utility is Damaged by Expression
Join Jonathan Ochshorn on a captivating exploration of his theory "Building Bad" in Part Two of this course. Discover the fascinating interplay between artistic expression and the functionality of buildings, and how they can sometimes clash.
Building Bad, Part 1: How Architectural Utility is Constrained by Politics
Discover the theory of “Building Bad”: an examination of the costs and benefits that can limit the functionality of buildings in exchange for profits.
Designing a Wayfinding System
Learn how to create a comprehensive wayfinding signage system for your municipality from start to finish.
Planning a Municipal Wayfinding System
Often overlooked, wayfinding is important for urban design, accessibility, and economic development. Learn the elements of a successful wayfinding system in this course.
Introduction to Transit Oriented Development
Few terms are as common in the discussion of city and regional planning in the 21st century as transit oriented development (TOD)—the planning and designing of high-demand land uses at or near highly efficient modes of transportation.
Resilience Planning for Floods
This course builds on the "Introduction to Resilience Planning" course and uses the approach presented there as the framework for addressing flood threats in communities.
Environmental and Sustainability Standards
This course explains the different and most relevant sustainability standards—such as GRI, CDP, SASB, ISO, B-Corp, and others—as well as the differences between process and performance standards.
Incorporating the Sustainable Development Goals into the Planning Process
This course focuses on the many ways planners can infuse sustainability into local planning activities and policies using the United Nations Sustainable Development Goals as a guiding framework.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
Urban Design for Planners 6: Streetscape Design
Learn how to identify thoroughfares where traffic calming is a high priority, identify desired thoroughfare dimensions based on urban context, and redesign an existing thoroughfare.
Urban Design for Planners 5: Density
Emily Talen, PhD, FAICP teaches urban design strategies for increasing density in neighborhoods and locating infill development appropriate to the context of specific neighborhoods. Talen also introduces urban design interventions proven to increase density.
Urban Design for Planners 4: Mix and Proximity
Course instructor Emily Talen, PhD, FAICP provides step-by-step instruction on how to use data sets to visualize and map the configuration of mix and density along main commercial corridors and neighborhoods.
Urban Design for Planners 3: Neighborhoods and Centers
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.
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