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Building Bad, Part 2: How Architectural Utility is Damaged by Expression
Join Jonathan Ochshorn on a captivating exploration of his theory "Building Bad" in Part Two of this course. Discover the fascinating interplay between artistic expression and the functionality of buildings, and how they can sometimes clash.
Building Bad, Part 1: How Architectural Utility is Constrained by Politics
Discover the theory of “Building Bad”: an examination of the costs and benefits that can limit the functionality of buildings in exchange for profits.
Designing a Wayfinding System
Learn how to create a comprehensive wayfinding signage system for your municipality from start to finish.
Planning a Municipal Wayfinding System
Often overlooked, wayfinding is important for urban design, accessibility, and economic development. Learn the elements of a successful wayfinding system in this course.
Introduction to Transit Oriented Development
Few terms are as common in the discussion of city and regional planning in the 21st century as transit oriented development (TOD)—the planning and designing of high-demand land uses at or near highly efficient modes of transportation.
Traffic Congestion, Part Two: Congestion Pricing
Dive into congestion pricing: what it is, why it could work, and how governments might implement it.
Methods for Neighborhood Scale Revitalization
This course presents a rigorous but adaptable methodology that builds on the strengths of neighborhoods to develop customized approaches for addressing challenges that directly respond to the needs and vision of each neighborhood.
The Elements of Citymaking: Design, Policy, and Finance
Examine the theory of city-making at various scales, ranging from a development site at the smallest scale to the largest urban regions.
Accessory Dwelling Units: Understanding America’s Newest Housing Typology
Explore the latest ADU policy developments from leading American cities, key challenges and opportunities for increasing or limiting ADU production, first-hand examples, and best practices in ADU affordability programs.
Environmental and Sustainability Standards
This course explains the different and most relevant sustainability standards—such as GRI, CDP, SASB, ISO, B-Corp, and others—as well as the differences between process and performance standards.
Introduction to Corporate Sustainability
In this course, the student will gain the skills needed to help an organization adopt sustainable practices, develop long-term plans to minimize environmental impact, identify the appropriate frameworks, and undertake meaningful interaction with internal and external stakeholders.
Incorporating the Sustainable Development Goals into the Planning Process
This course focuses on the many ways planners can infuse sustainability into local planning activities and policies using the United Nations Sustainable Development Goals as a guiding framework.
Transportation Planning: Principles and Practices of Transportation Finance
This course explains principles of transportation finance and reviews the general structure for funding transportation projects. Learn about the history of U.S. funding, from strong local funding to state and federal involvement to regional funding sources.
Transportation Planning: Travel Behavior Regulations, Pricing, and Programs
This course reviews the efficacy of regulatory strategies (such as prohibitions and mandates), pricing strategies (such as peak period pricing), and education and information strategies (such as real-time ride-hailing apps).
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 1: Introduction
Virtual reality presents urban planners with a unique tool to create immersive virtual experiences that can inform visioning processes, design decision-making, and community engagement. Learn about the evolution of virtual reality technology, its key vocabulary and logistics, the benefits of virtual reality over traditional media, and what the future of public engagement may hold.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
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