Browse our library of planning courses
What makes good public spaces work, and why are some public spaces underused? Over the course of this film, William Whyte details insights into seven basic factors of successful public spaces: suitable space, interaction with the street, the sun, food, water, trees, and, finally, a term Whyte calls triangulation, or the ability of a public space to bring people together.
The Congress for the New Urbanism’s Project for Code Reform streamlines the zoning code reform process by providing local governments with place-specific incremental zoning code changes that address the most problematic barriers first, build political will, and ultimately create more walkable, prosperous, and equitable places.
This course discusses how the field of urban informatics works. You will also learn about the technologies and concepts influencing Urban Informatics, including "Big Data," machine learning, visualization, and data-driven decision making.
This course explores the characteristics and the challenges of smart cities, as well as the potential opportunities for smart cities within the design and planning fields. This course also discusses the drivers and the essential technologies in a smart city.
This course explains principles of transportation finance and reviews the general structure for funding transportation projects. Learn about the history of U.S. funding, from strong local funding to state and federal involvement to regional funding sources.
This course discusses the local and global impacts of transportation systems and the mitigation of those impacts. The course also identifies prospects for change, as achieved by technology, transportation management, and pricing.
By the end of this course, you will have a strong understanding of the way in which transportation systems interact with society and the economy.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This course will expand on the Tableau for Planners: Introduction and Worksheets. Students will have prior experience will building basic tables and will start to use Tableau to build multi-worksheet dashboards with interactive controls like filtering. Students will also learn how to make the data used in their visualization accessible to the public. At the end of the course, we will demonstrate how to publish the work to Tableau Public and embed dashboards on websites and in social media.
This course discusses the process for making ethical decisions as part of planning for disruptive technologies.
This course will introduce general principles of data visualization and orient the user with the Tableau platform. Learn how to connect to a data set in Microsoft Excel, understand general principles of a relational database, and start building basic worksheets and dashboards.