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Introduction to the UrbanSim Cloud Platform
At the end of this course, participants will be acquainted with the UrbanSim forecasting methodology, understanding the features available in the UrbanSim Cloud Platform and the basics of an UrbanSim model at the Census block level.
Transit Planning: The First/Last Mile
This course covers the range of elements needed to boost access to transit, with a focus on door-to-door transportation from a destination to a transit station.
Introduction to New Mobility
The course on "New Mobility" covers the gamut of technological advancements where planning, transportation, and infrastructure design intersect.
Mobile Drawing Apps for Planners
This course explores three affordable mobile drawing apps and how each might facilitate the planner’s creative process.
Conceptual Drawing for Planners
In this course, we will learn effective ways of drawing as a means to communicate design ideas and explore digital tools that support traditional drawing.
Getting There
Getting There was produced by planners in New Hampshire to inform other planners of the concepts and benefits of universal design. The big idea illustrated by the film is that a built environment designed with the needs of the visually impaired in mind would be universally accessible for every single member of the community.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
SketchUp 2016 for Planners: Site Planning
This course introduces intermediate SketchUp skills, like the program's geolocation functions, and demonstrates how to create more complex models of planned projects or developments.
The American City, Part 1: A Brief History of the Regular Grid
Learn why the regular grid has been a standard part of the town planning vocabulary around the world for nearly five millennia.
The American City, Part 2: The Invention of a New Scale
Understand how the physical characteristics of block size and street length distinguish American cities from earlier models of urbanism, and the implications of these physical characteristics for sustainability in the 21st century.
The American City, Part 4: Complexity and Pattern in the City
Understand how sustainable urbanism can be a crucial component of the urban pattern, or otherwise subverted by government regulations and business models.
Parking Reform Made Easy
Reforming minimum parking requirements is one of the most effective ways to support Smart Growth. This course explains the many problems created by the parking regulation status quo before presenting a process for reform, providing examples of parking management tools, and discussing strategies for dealing with political and stakeholder issues.
Form-Based Codes 101: Learning How To Look
This course will teach you the skills to appreciate and analyze the measures and functions of good urbanism.
Form-Based Codes 101: Downtowns
Downtowns are the historic center of most American cities. In this course, we will review their role in establishing the past and future character of the city, walking through a series of form-based code case studies across a range of scales and contexts.
Form-Based Codes 101: Neighborhoods
This course introduces the essential elements of neighborhoods.
Form-Based Codes 101: Corridors
Corridors have historically been a key element of the urban fabric of every American town and city, yet they are also commonly problematic. This course looks at the roots of the problem for examples of how corridors can be designed and coded.
Tactical Urbanism: How It's Done
From unsanctioned crosswalks to city-led "Pavement-to-Plaza" programs, instructor Mike Lydon describes the success of short-term, temporary projects in influencing long-term physical and policy changes in cities across the United States and Canada.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
AutoCAD for 3D Modeling
Most planners and designers don't use just one drawing or visualization program. In this course you'll learn how to create 3D drawings in AutoCAD and how to use AutoCAD in concert with other programs, such as Adobe Illustrator and Sketchup, to create illustrative plan, section, and perspective views.
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