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Urban Design for Planners 3: Neighborhoods and Centers
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.
Urban Design for Planners 4: Mix and Proximity
Course instructor Emily Talen, PhD, FAICP provides step-by-step instruction on how to use data sets to visualize and map the configuration of mix and density along main commercial corridors and neighborhoods.
Urban Design for Planners 5: Density
Emily Talen, PhD, FAICP teaches urban design strategies for increasing density in neighborhoods and locating infill development appropriate to the context of specific neighborhoods. Talen also introduces urban design interventions proven to increase density.
Urban Design for Planners 6: Streetscape Design
Learn how to identify thoroughfares where traffic calming is a high priority, identify desired thoroughfare dimensions based on urban context, and redesign an existing thoroughfare.
21st Century Storytelling: Video for Planners
This course will give you motivation to create video content, and give you practical, affordable tips to be heard among the online noise.
Python Geospatial Analysis and Mapping
Learn how to use Python to work with urban spatial data.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
United States Census 2020: Introduction
This course covers basic Census Bureau geography and Census-taking concepts. It reviews the Census Bureau’s mission and development of the nation’s statistical and geographic "architecture" that is the basis of almost all general purpose used in government, academia, and the business world.
Introduction to WebGIS
This course explains various Internet technologies commonly used to build web-based visualization applications with municipal data.
Building a Transit Map Web App
This course examines the entire process of building an interactive, web-based mapping application.
Introduction to the UrbanSim Cloud Platform
At the end of this course, participants will be acquainted with the UrbanSim forecasting methodology, understanding the features available in the UrbanSim Cloud Platform and the basics of an UrbanSim model at the Census block level.
Conceptual Drawing for Planners
In this course, we will learn effective ways of drawing as a means to communicate design ideas and explore digital tools that support traditional drawing.
Getting There
Getting There was produced by planners in New Hampshire to inform other planners of the concepts and benefits of universal design. The big idea illustrated by the film is that a built environment designed with the needs of the visually impaired in mind would be universally accessible for every single member of the community.
Introduction to Healthy Communities
This course provides an overview of the healthy community movement and the relationship between health and planning.
Comprehensive Planning for Healthy Communities
This course covers the process of incorporating public health goals into a General Plan or Comprehensive Plan for a region, county, city, town, or neighborhood.
Introduction to Urban Sustainability Appraisal Tools
This course is the first in a four-part series on how urban sustainability appraisal tools serve as collaborative platforms and sustainability accelerators for communities.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
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