Course Library
Browse our library of planning courses
Virtual Reality for Planners 4: Refining the End User Experience
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Virtual Reality for Planners 2: Modeling in SketchUp
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
The DIY Form-Based Code: Publishing and Expanding
In this fourth and final course of the DIY Form-Based Code series, learn to visually communicate publishable form-based code by using SketchUp and InDesign.
The DIY Form-Based Code: Testing and Refining
This third of four courses from the "DIY Form-Based Code" series shows how to use Excel and SketchUp to generate randomization tests, modeling, and refinements for a draft version of a form-based code.
The DIY Form-Based Code: Research and Development
Covering concepts critical to developing the foundation for a code, this course takes a a tour through the creation of a code for the hypothetical city of Wrightville.