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Solving Coverage and Location-Allocation Problems
Location-allocation problems involve locating supply sites and simultaneously allocating demand to those sites so the entire system is optimized. With this course, you will learn the basic principles of the coverage and location-allocation problems and be able to solve them using LINGO software and map the results in QGIS.
Area-Based Location Optimization: Urban Green Space Selection
By the end of this course you will understand the basic principles of area-based location optimization and be able to solve the knapsack, threshold, and shape problems using LINGO software. The course also shows how to map the results of these skills in QGIS.
Location Optimization
This course introduces the basic principles of location optimization models and provides a hands-on tutorial on point-based location optimization using QGIS and LINGO.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Urban Design for Planners 3: Neighborhoods and Centers
This course demonstrates how to delineate neighborhoods and neighborhood centers in a given area and also illustrates a sample of neighborhood enhancing design improvements.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
Building a Transit Map Web App
This course examines the entire process of building an interactive, web-based mapping application.
Introduction to WebGIS
This course explains various Internet technologies commonly used to build web-based visualization applications with municipal data.
SketchUp 2016 for Planners: Site Planning
This course introduces intermediate SketchUp skills, like the program's geolocation functions, and demonstrates how to create more complex models of planned projects or developments.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
CartoDB for Planners
In this course, we'll cover the web interface of CartoDB, an innovative online mapping platform. Learn how to setup a basic map, add data from ArcGIS and other sources, and publish your map on the web.
GeoDesign Using CommunityViz: Buildout and Visualization
This second course in the "GeoDesign with CommunityViz" series shows how the CommunityViz extension of ArcGIS can guide the design, and assess the impacts, of a project.
The DIY Form-Based Code: Publishing and Expanding
In this fourth and final course of the DIY Form-Based Code series, learn to visually communicate publishable form-based code by using SketchUp and InDesign.
The DIY Form-Based Code: Testing and Refining
This third of four courses from the "DIY Form-Based Code" series shows how to use Excel and SketchUp to generate randomization tests, modeling, and refinements for a draft version of a form-based code.
GeoDesign with CommunityViz: Land Use Designer
Learn how the CommunityViz extension of ArcGIS can guide the design of a project and assess the project's impact. This course specifically focuses on a suitability analysis using essential functions and the Land Use Designer wizard.
The DIY Form-Based Code: Research and Development
Covering concepts critical to developing the foundation for a code, this course takes a a tour through the creation of a code for the hypothetical city of Wrightville.
GIS Fundamentals: Geocoding, Geoprocessing, and Online Sharing
This fifth installment of the GIS Fundamentals series provides instruction on how to geocode addresses, the basics of geoprocessing, and the use of ArcGIS Online for collaborative mapping and processing.
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