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Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
SketchUp 2016 for Planners: Site Planning
This course introduces intermediate SketchUp skills, like the program's geolocation functions, and demonstrates how to create more complex models of planned projects or developments.
CartoDB for Planners
In this course, we'll cover the web interface of CartoDB, an innovative online mapping platform. Learn how to setup a basic map, add data from ArcGIS and other sources, and publish your map on the web.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
Geoanalysis with ArcGIS and Google Earth
Combining ArcGIS and Google Earth allows for a convenient, powerful way to create and share professional, accurate spatial visualizations of geographical analysis to a wide audience. This course explores how to prep shape files for ingestion into Google Earth, share city data with the public, and aid in pre-visualizing via geo-referencing around potential development sites.
AutoCAD for 3D Modeling
Most planners and designers don't use just one drawing or visualization program. In this course you'll learn how to create 3D drawings in AutoCAD and how to use AutoCAD in concert with other programs, such as Adobe Illustrator and Sketchup, to create illustrative plan, section, and perspective views.
GIS Fundamentals: An Introduction
This first of a series of courses covering Geographic information Systems (GIS) will guide beginners interested in learning more about GIS, especially with the use of Esri's ArcGIS software.
GIS Fundamentals: Projections and Map Design
The course will continue core concepts of GIS that began in the first course, including projections, coordinate systems, cartography, and the difference between raster and vector data models.
GIS Fundamentals: Thematic Maps
This third GIS Fundamentals course covers the basics of making several kinds of thematic maps, including choropleth, dot density, and proportional symbol maps.
GIS Fundamentals: Importing, Selecting, and Managing Data
The fourth installment of the Geographic Information Systems Fundamentals series explains how to configure data sets, including advanced methods for selecting data through spatial and SQL queries, working with relational databases and geodatabases, and importing non-spatial data into ArcGIS.
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