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Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Video can be a highly effective tool for communicating urban planning issues as well as increasing public knowledge and community engagement. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing video across the web. We’ll look at examples of urban planning departments that have used video well, and review different content types that you can use as a model.