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Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
Course instructor Emily Talen guides viewers through the process of transferring a shapefile of building outlines into SketchUp and processes of basic manipulation necessary to create a 3D model. Learn how to load data into QGIS, set the coordinate reference system, and change the graphic display of data layers.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
SketchUp 2016 for Planners: Site Planning
This course introduces intermediate SketchUp skills, like the program's geolocation functions, and demonstrates how to create more complex models of planned projects or developments.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
Photoshop CC for Planners 4: Creating Visual Simulations
In this course, we'll use the skills and techniques covered in the previous three Photoshop CC courses to create an advanced visual simulation of a re-imagined public space.
Photoshop CC for Planners 3: Advanced Techniques
This course builds upon the first two courses in the "Photoshop CC for Planners" series. In this installment, we'll cover more advanced functions in the program and start building a digital library, which we'll use in the next course to create a complex visual simulation.
Photoshop CC for Planners 2: More Tools and Techniques
This course builds upon the first Photoshop CC course, giving you step-by-step instructions on how to use more complex tools and techniques in the program.
Photoshop CC for Planners 1: Basic Functions
Adobe Photoshop CC is widely recognized among design professionals as the premier image editing software, with a number of useful applications for urban planning. This course gives you a step-by-step introduction to the basic tools of Photoshop CC.
The DIY Form-Based Code: Publishing and Expanding
In this fourth and final course of the DIY Form-Based Code series, learn to visually communicate publishable form-based code by using SketchUp and InDesign.
The DIY Form-Based Code: Testing and Refining
This third of four courses from the "DIY Form-Based Code" series shows how to use Excel and SketchUp to generate randomization tests, modeling, and refinements for a draft version of a form-based code.
The DIY Form-Based Code: Research and Development
Covering concepts critical to developing the foundation for a code, this course takes a a tour through the creation of a code for the hypothetical city of Wrightville.
Creating Interactive iPlans with iBooks Author
This course provides an introduction to the basic functions of Apple iBooks Author and demonstrates how the program can be used to develop interactive documents such as interactive iPlans.
AutoCAD for 3D Modeling
Most planners and designers don't use just one drawing or visualization program. In this course you'll learn how to create 3D drawings in AutoCAD and how to use AutoCAD in concert with other programs, such as Adobe Illustrator and Sketchup, to create illustrative plan, section, and perspective views.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Photoshop CS5 for Planners - Introduction
Design professionals widely recognize Adobe Photoshop as the premier image editing software, with many valuable applications for urban planning. This course gives planners a step-by-step introduction to the basic tools of Photoshop CS5.
Photoshop CS5 for Planners - Intermediate
Design professionals widely recognize Adobe Photoshop as the premier image editing software, with many valuable applications for urban planning.This course builds upon the Introduction to Photoshop course, offering step-by-step instructions on more of the helpful tools that come with Photoshop CS5.
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