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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
Combining ArcGIS and Google Earth allows for a convenient, powerful way to create and share professional, accurate spatial visualizations of geographical analysis to a wide audience. This course explores how to prep shape files for ingestion into Google Earth, share city data with the public, and aid in pre-visualizing via geo-referencing around potential development sites.