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Virtual Reality for Planners 2: Modeling in SketchUp
This course provides a step-by-step SketchUp tutorial and teaches users how to create content appropriate for a virtual reality environment. Viewers will learn how to optimize the performance of their software and ensure success in the next steps of the process, including final model export to Unity.
Virtual Reality for Planners 3: Working with Unity
This course provides a high-level overview of the process involved in creating a virtual reality application and teaches viewers how to assemble a virtual reality application from scratch using Unity how to make the process as successful as possible.
Virtual Reality for Planners 4: Refining the End User Experience
Creating a VR experience is one thing, but managing its use at public events and integrating it into the urban design workflow is an extra, separate step. This course considers the bigger picture and covers a few ways to fine-tune the user’s experience for maximum success.
Urban Design for Planners 1: Software Tools
Urban planners and urban designers are interested in building places that embody beauty and hope. In this course, Emily Talen, PhD, FAICP, presents free urban design software tools that can help urban planners and urban designers visualize changes in the built environment to support the overarching goal of creating better places.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 4: Sharing Your Work
Learn about the range of options for sharing your work, from web viewers to a simple VR experience.
Conceptual Drawing for Planners
In this course, we will learn effective ways of drawing as a means to communicate design ideas and explore digital tools that support traditional drawing.
Visual Simulation: Advanced Rendering in SketchUp
In this course, you'll learn to create an advanced rendering of a SketchUp site model, using a free third-party renderer called Kerkythea to design realistic lighting and shading. Then add components to your rendering in Adobe Photoshop.
Visual Simulation: Rendering Styles and Presentation with SketchUp
Learn to create finalized drawings in SketchUp that look more hand drawn than photorealistic. Using SketchUp and Adobe Photoshop, this course will help you take more control over final images than possible when only exporting from SketchUp.
The DIY Form-Based Code: Research and Development
Covering concepts critical to developing the foundation for a code, this course takes a a tour through the creation of a code for the hypothetical city of Wrightville.
GeoDesign with CommunityViz: Land Use Designer
Learn how the CommunityViz extension of ArcGIS can guide the design of a project and assess the project's impact. This course specifically focuses on a suitability analysis using essential functions and the Land Use Designer wizard.
GeoDesign Using CommunityViz: Buildout and Visualization
This second course in the "GeoDesign with CommunityViz" series shows how the CommunityViz extension of ArcGIS can guide the design, and assess the impacts, of a project.
CommunityViz Introduction
In this course you will learn practical applications for CommunityViz, one of the world's premiere GeoDesign and planning scenario tools. Planners, resource managers, local and regional governments, and others use CommunityViz to help them make decisions about development, land use, transportation, conservation and more.
SketchUp for Planners - An Introduction
Get started using SketchUp, the popular, easy-to-learn 3D digital modeling program. This course provides an introduction to how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
GIS Walkability Modeling
As the field of planning continues to trend toward multi-modal, sustainable transportation practices, tools to model or analyze the walkability of a given area have grown in number and complexity. In this course, students will learn how to apply ArcMap and the Spatial Analyst extension to model walkability. The course assumes students have a working knowledge of GIS and basic familiarity with Spatial Analyst.
Video for Planners
Video can be a highly effective tool for communicating urban planning issues as well as increasing public knowledge and community engagement. This video course will walk you through the three steps of creating a video: capturing the footage, creating the video with editing software, and distributing video across the web. We’ll look at examples of urban planning departments that have used video well, and review different content types that you can use as a model.
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