Course Library
Browse our library of planning courses
Virtual Reality for Planners 3: Working with Unity
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Virtual Reality for Planners 2: Modeling in SketchUp
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
Virtual Reality for Planners 1: Introduction
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
Form-Based Codes: Using Building Types, Part 1
Learn about building types in the context of form-based coding and how building types can be a direct way to achieve compatible and more predictable built results.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
Regulatory Implications of Tiny Homes
In this course we will define a tiny home and explore the history and appeal of this seemingly recent movement. The course touches on challenges associated with the legal development and regulation of this alternative residential option.
Missing Middle Housing: Meeting the Growing Demand for Walkable Urbanism
Learn about Missing Middle Housing and how to integrate these types into existing neighborhoods.
Frontage Types and the Public Realm
This course reviews the 10 primary frontage types and how each shapes the public realm. This course focuses on understanding the features and distinctions of each type and in which locations or contexts each is appropriate.
Form-Based Codes 101: Legal Aspects
This course explores the legal issues of creating and using a form-based code.
Form-Based Codes 101: Corridors
Corridors have historically been a key element of the urban fabric of every American town and city, yet they are also commonly problematic. This course looks at the roots of the problem for examples of how corridors can be designed and coded.
Form-Based Codes 101: Learning How To Look
This course will teach you the skills to appreciate and analyze the measures and functions of good urbanism.
Form-Based Codes 101: Introduction
In this course we will define form-based codes, explain why they were invented, and distinguish them from conventional "use-based" zoning ordinances—all with an emphasis on placemaking and walkability. We will provide an overview of the development of form-based codes, their mandatory and optional component parts, and the importance of making form-based codes context or place-specific.
SketchUp for Planners - An Introduction
Get started using SketchUp, the popular, easy-to-learn 3D digital modeling program. This course provides an introduction to how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.