Browse our library of planning courses
This course explains the menu of contemporary approaches to modifying or adding to transportation capacity. It provides examples of capacity responses to regional mobility for commuters and local accessibility for communities.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This six-course series explores essential urban design concepts using open source software and equips planners with the tools they need to participate fully in the urban design process. The first course introduces the software you’ll use to create analytical maps, 3D models, and 2D graphic designs.
This course reviews the different types of documents planners are called on to write—from one-page memos to complex master plans—and apply a simple writing approach that ensures the document's points are complete, compelling, and accurate.
Reforming minimum parking requirements is one of the most effective ways to support Smart Growth. This course explains the many problems created by the parking regulation status quo before presenting a process for reform, providing examples of parking management tools, and discussing strategies for dealing with political and stakeholder issues.
This course establishes a workflow for an illustrative site plan, including how to represent existing conditions and create detailed plans for specific areas within a larger project. Building on AutoCAD 101, learn to draw more complex plans using aerial imagery, photography, and hand-drawn sketches as the base layer.