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This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
This course examines the role for planning in addressing various forms of urban agriculture as well as many examples from around the country of the statutes, policy, and practices implementing interventions in food production at urban scales.
This course introduces information from legal and public health perspectives on the retail side of food systems entities, such as farmers markets, grocery stores, and mobile vending.