Course Library
Browse our library of planning courses
Transportation Planning: Making Transportation Plans—Rationality and Politics
This course explains the major forms of planning applicable to transportation, including rational comprehensive planning, strategic planning, policy analysis, incremental planning, advocacy planning, and communicative planning.
Transportation Planning: Travel Behavior Regulations, Pricing, and Programs
This course reviews the efficacy of regulatory strategies (such as prohibitions and mandates), pricing strategies (such as peak period pricing), and education and information strategies (such as real-time ride-hailing apps).
Transportation Planning: Travel Behavior Principles and Modelling Approaches
This course provides an overview and critique of the four-step model used in transportation planning. By the end of this course, viewers will be able to conceptualize how transportation models can address contemporary problems in transportation planning, such as transit-oriented development.
Virtual Reality for Planners 4: Refining the End User Experience
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
Virtual Reality for Planners 3: Working with Unity
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Virtual Reality for Planners 2: Modeling in SketchUp
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
Virtual Reality for Planners 1: Introduction
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
CityEngine for Planners 3: Integration and GIS
Learn how to import real-world data from satellite imagery and terrain to GIS data.
CityEngine for Planners 2: Coding in Computer Generated Architecture (CGA) and Exporting
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
CityEngine for Planners 1: Introduction
This course is designed for beginners seeking an introduction to 3D procedural modeling and CityEngine software.
Introduction to Planning: Zoning as an Implementation Tool
This course discusses the Zoning Ordinance - its structure, its relationship to the plan and the sometimes confusing procedures through which it is modified and varied.
Introduction to Planning: Implementation of the Plan
This course provides an overview of implementation strategies for a Comprehensive Plan and examines how those strategies fit together.
Urban Design for Planners 2: Getting Started with QGIS and SketchUp
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
Introduction to New Mobility
The course on "New Mobility" covers the gamut of technological advancements where planning, transportation, and infrastructure design intersect.
Transit Planning: The First/Last Mile
This course covers the range of elements needed to boost access to transit, with a focus on door-to-door transportation from a destination to a transit station.
Beyond Complete Streets for Walking and Biking
This course covers current practices in planning and implementation of infrastructure for biking and walking.
SketchUp 2016 for Planners: Site Planning
This course introduces intermediate SketchUp skills, like the program's geolocation functions, and demonstrates how to create more complex models of planned projects or developments.
SketchUp 2016 for Planners: Introduction
This course introduces how planners and architects represent three-dimensional objects in two-dimensions, with step-by-step instructions for creating and using simple 3D models.
Writing for Planners: Documents that Work
This course reviews the different types of documents planners are called on to write—from one-page memos to complex master plans—and apply a simple writing approach that ensures the document's points are complete, compelling, and accurate.
Form-Based Codes 101: Preparing a Form-Based Code
This course explores basic questions and decisions to consider when preparing a form-based code. It also covers the different approaches to regulating urban form and provides guidance for selecting an organizing principle for your form-based code. Finally, the course explains the visioning and creating of a plan, followed by drafting, testing, and assembling your code.