Browse our library of planning courses
Learn how branding can capture and promote the unique characteristics of cities, and how your city could succeed as not only a wonderful place to be, but a strong brand that attracts visitors, new citizens, and industries and businesses.
This course aims to provide an introduction into Urban Design Sketching focused on how to hand draw master plans using a mix of colored markers and black ink to create plans that are detailed and expressive enough to use both in academic and professional presentations.
“Make No Little Plans: Daniel Burnham and the American City” tells the story of Daniel Burnham’s life and achievements, as one of the most influential architects and planners in American history.
This film surveys some of the most pressing challenges of contemporary urbanism, while also presenting some of the most ambitious ideas for addressing those challenges. In Urbanized, the ideas don't always require the most famous architects and financing from the richest people in the world. According to Urbanized, ambition can be self-taught, community-based, and balanced with nature.
What makes good public spaces work, and why are some public spaces underused? Over the course of this film, William Whyte details insights into seven basic factors of successful public spaces: suitable space, interaction with the street, the sun, food, water, trees, and, finally, a term Whyte calls triangulation, or the ability of a public space to bring people together.
Why aren’t more cities implementing placemaking strategies, which are proven to expand economic activity, increase mobility, protect the environment, and create more equitable places? CNU’s Project for Code Reform seeks to streamline the code reform process by providing local governments place-specific incremental coding changes that address the most problematic barriers first, build political will, and ultimately create more walkable, prosperous, and equitable places.
This course explains principles of transportation finance and reviews the general structure for funding transportation projects. Learn about the history of U.S. funding, from strong local funding to state and federal involvement to regional funding sources.
This course discusses the local and global impacts of transportation systems and the mitigation of those impacts. The course also identifies prospects for change, as achieved by technology, transportation management, and pricing.
By the end of this course, you will have a strong understanding of the way in which transportation systems interact with society and the economy.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
This course discusses the process for making ethical decisions as part of planning for disruptive technologies.
This course demonstrates how to delineate a set of neighborhoods and neighborhood centers for a given area and suggests design improvements that enhance neighborhood centers.
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
This six-course series explores essential urban design concepts using open source software and equips planners with the tools they need to participate fully in the urban design process. The first course introduces the software you’ll use to create analytical maps, 3D models, and 2D graphic designs.