Browse our library of planning courses
City branding strategy can capture and promote the unique characteristics of cities. After understanding the all-encompassing effort it takes to plan a city rebranding, this course teaches how cities can succeed using strong place branding that attracts visitors, new citizens, new industries, and new businesses.
This course provides an introduction to urban design sketching by teaching how to draw urban design sketches and master plans using a mix of colored and black ink. These drawing techniques can be used to create plans that are detailed and expressive enough to use both in academic and professional presentations.
The future of work and the future of education are location independent, and we’re all better off because of it. This course focuses on general remote work tips and three remote work topics at the forefront of urban planners' minds as working from home becomes a new normal in the field of urban planning: productivity, teamwork, and public meetings.
The life and achievements of architect and urban designer Daniel Burnham offer a chance to witness the application of the social agenda of the City Beautiful movement, of which Burnham was one of the most famous practitioners.
This virtual panel discussion focuses on the potential for the COVID-19 pandemic to influence the development, demographic, and environmental trends of the future. Speakers: Allison Arieff, William Fulton, Scott Frazier, and Mariela Alfonzo. Moderator: James Brasuell.
This final course of the virtual reality series discusses the big picture, looks at space planning and event setup, discusses alternatives to the full VR experience, and lists a few ways to fine tune the user’s experience for maximum success.
In this third course of the virtual reality series, we will create a VR application from scratch using Unity. We will be adding SketchUp data, VR components, materials, textures, backgrounds, sky and finally virtual reality.
Learn how to use SketchUp to create content appropriate for a virtual reality environment. By the end of the course, viewers will be ready to learn how to prepare a final model for export into Unity.
This course provides an overview of virtual reality (VR) and the elements that lead to effective urban design simulations and, ultimately, how to produce VR applications that enable users to explore urban design scenarios.
The second course of the City Engine for Planners track dives into coding in Esri CityEngine’s proprietary Computer Generated Architecture (CGA) code.
The second course in the Urban Design for Planners series provides training on two important tools: SketchUp and QGIS.
This course provides a general understanding of macro level socio-economic and related business and industry trends likely to influence economic development plans and associated land use policies over the next twenty years.